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Legions Of Ashworld Crack Unlock Code And Serial





















































About This Game Legions of Ashworld is a turn-based war-game, which brings a sense of adventure to strategic war-gaming with its first-person view of an open world environment. The game is set in a ancient fantasy world of kings, wizards and fearsome creatures. When a powerful empire invades the lands governed by humans all the realms are plunged into a great conflict. It is the player's task to organise the opposition to the invading forces, uniting the kingdoms into an alliance and ultimately in taking the war back to the invaders.As the various characters encountered across Ashworld are recruited to the player's cause, the player can then move them around the lands, having them performing a variety of activities, such as hiring mercenaries, buying goods and provisions, and attacking hostile forces. The lands of Ashworld contain many places of interest - especially noteworthy are various temples, from those occupied by servants of wizards' orders which provide magic services, to ancient abandoned ruins where valuable magic items can be found. Outside the territories where humans reside other races live who may become important allies if persuaded to join the war. Main features:- an open-world environment where exploration supplements strategic planning and tactical decisions- easy management of resources- hand drawn graphics in the style of classic, golden age, illustration- designed to cater for custom scenarios/moddingSpecial notesLegions of Ashworld is a hard game, suitable for players wanting something different with a lot of challenge. Those who are not ready for the defeat should stay away. a09c17d780 Title: Legions of AshworldGenre: Indie, StrategyDeveloper:JugilusPublisher:Wastelands InteractiveRelease Date: 4 Jul, 2014 Legions Of Ashworld Crack Unlock Code And Serial Legions of AsworldExcellent strategy game with rpg and tactical elements in it. It is a very hard and challenging game. Think about USSR at -41 when Germany assaulted it. Soviets struggled in defensive war at start, until tides turned. Thats what is going on here as well. At start your mission is unity "allies" under the same flag. While doing that, you need to defend land against hostitle and superior force. Slowly you gain power by recruiting more cities under your control and winning battles (hopefully). The game has good re-playability possibilities as there are different ways to achieve these things. For example, if you recruit a powerful king on your side, it will end up to a side quest. Which takes your attention elsewhere, while you are already busy by defending your territory. You also have few wizards under your control. They are good in battle, but can also be used in quests, hunting artifacts and treasures all over the map!A simple and quite good made UI may look strange, but it offers you just what you need to enjoy the game. Well worth 3.74e (holiday sale)!. There are a few elements to this game that could have been done better- more characterization and new scenarios\/greater re-playability, and if so would have really launched it into the territory of being one of the greats. Still a very solid choice, and I'm excited to see more games like this or even some custom maps.8\/10 so close to amazing, but a great case study nonetheless. This game does not deserve the low user review score it has at the moment.I had a great time playing it.It has a new unspent fantasy world and a quite unique scenario:You can not fight the invading enemy forces right on, you have to retreat, build troops, find allies.It is more then worth the 5 bucks.If you like strategy games and a unique scenario give it a try!. At this new discounted price, sure, I would recommend it. It's mostly 10-12 hours of decent strategy, though, given the low resource feature of the game, they could have worked a little more on AI, game mechanics and in game depth. A good step up from old Lords of Midnight though.. nice little game, I like the map. Very good strategy game heavily inspired by Lords of Midnight.The good:- The world and its inhabitants: Humans, wizards (different schools), lizards, giants etc- UI, much better than LoM. Moving, grouping, item exchange, searching... everything task is just enjoymnet to perform- Graphics, very atmospheric- Wildlife is meaningfull and not just an annoyance. You get food and troops (with specific mages) from them.- There are story elements, although there could be more of them- Addictive, could not stop until finishThe bad:- Too short! main campaign is just 6 hours of gametime- Difficulty level. Got it right on my second (real) playthrough- Any lord can be recruited by any other lord.- The names of the humans are just too much the same, making them difficult to distinguish- Too short!If it contained 20 hours of gameplay I would give LoA a 9,5\/10, but with current length I give it 9-. Very clearly influenced by Mike Singleton's classic "Lords Of Midnight", Legions of Ashworld vastly improves the now decades old games' interface, but loses almost all of the charm that made LoM interesting. Characters have no real background other than a name and a race. No character traits that made them more or less likely to recruit others, as in Doomdark's Revenge.It just feels flat, uninteresting, and leaves me with no real motivation to see the war through. The first person view makes wargaming finicky and require far more clicks and actions than it would have otherwise taken. Without the charm of exploring a world full of unique characters, why bother?. A lone commander ferrying supplies to my main army got eaten by 16 lions.. This game is a 40 mb file that falls very short of any real depth or complexity. It is very quick to jump into and learn because of how shallow it is. As a fan of strategy games I tend to think of them as games that as mentally engaging, this is not a game that fits that bill. The only thinking involved is understanding the game mechanics, once that is done your journey of entertainment is likely complete. There is simply not alot of content here so for the release price I would say avoid it. The game may be worth revisiting in a few months when it is going for 2-3$ or if it recieves significant content updates, which by significant I mean more than doubling the amount of game mechanics involved. I have my doubts that will happen. So I reccomend waiting for the price drop.. I got this game just because the artwork and GUI in the screenshots looked interesting and unusual. I expected the game to be kinda blah and to just play with the interface for a bit since it wasn't expensive to buy. My negative expections ended up being wrong, this game is well done and challenging. The only negative thing I have to say about it now is that there is only one campaign to play. Hopefully this game's developers will come out with another game with this engine with more campaigns and\/or campaign editos or something.*Having only the one campaign it's a good thing the dev's made it very difficult. My first few playthroughs were little more than some scouting around and getting killed. I've since gotten better and have managed to recruit several more armies and get another Kingdom on my side, but I still can't make a dent in the enemy's forces yet.*this engine would be great for a Romance of the Three Kindgoms campaign.

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